Mario Paint

Mario Paint

American Box Art
Developer Nintendo
Publisher Nintendo
Platform Super Nintendo
Release Date(s) JP July 14, 1992

NA August 1, 1992
PAL December 10, 1992

Genre Creativity
Peripherals SNES Mouse
ESRB Rating KA

Mario Paint is a video game released on the Super Nintendo in 1992. It was released alongside with the SNES Mouse and is the most well known video game to use this peripheral. The games case was a big larger than normal Game cases due to being bundled with the mouse.


[edit] Gameplay

Mario Paint allowed the player to create art with various tools that were controlled with the SNES mouse. The player could paint and draw freehand, but also colorless pre-made drawings were available. The player could then color in these pre-made drawings with various methods. Pictures could also be added with the stamp tool. Stamps from everyday objects like the Sun were provided by default, and customs stamps could be made as well.

Nintendo Power in the past had released a how-to guide for creating iconic Nintendo related stamps for the game.

Another feature that could be used was looping animations. These looping animations could be set to music that was created in the music generator. They could only be viewed on the television screen. These could only be recorded by video cassette recorders. There was no other way to export the work.

Other standard features consisted of:

  • 40 different colors
  • 60 different textures and patterns
  • 75 different stamps
  • 15 customizable stamps
  • Battery back-up capability for saving certain aspects of the game
  • Nine different special erasers: Fade Erase, Water Erase (the picture becomes a gray scale and then disappears), Timed Erase, Rain Erase, Split Image Erase, Pixelated Erase, Blinds Erase, Rocket Erase, Abrupt Erase.

[edit] Title Screen

The title screen of Mario Paint has been well known for how interactive it is. Each letter on the title screen would do something different.

  • M - Shrinks Mario. Clicking again will return him to regular size.
  • A - Falls down through the screen, and then back to its regular place. If Mario is underneath the A when it falls, he will be knocked off-screen.
  • R - An eye will appear on the R, and make baby noises, and crawl away.
  • I - Will invert all the black and white colors. Makes the title music more distorted.
  • O - The O will grow a fuse and explode. After this, Kazumi Totaka's famous song plays.
  • P - Will replace the setting of the title screen with a green field with trees, cars, animals, UFOs, shooting stars, and other objects that make sounds when clicked. When P is clicked again, everything returns to normal.
  • A - Yoshi will run onto the screen.
  • I - All text on the screen will shake.
  • N - Credits appear on screen.
  • T - Draw on the screen!
  • Clicking on Mario will start the game.
  • Clicking the falling Star will cause many objects to fall down on the screen.

[edit] Modes

Mario Paint has four main modes in the game and as well as a few mini games.

[edit] Art Mode

Art Mode is the open canvas of the main part of Mario Paint. It is here, where the player is able to draw. Using three different sizes of pencil tools, paint, and pre-existing sprites(Or Stamps) of objects like basic houses and trees to sprites from Super Mario World. Also available is a straight line tool, numbers and letters, erasing images that have several amusing screen transitions and there is also options to fill the screen with color, texture, or sprites.

[edit] Stamp Mode

Stamp Mode allows the player to save 15 custom sprites that they have created at any given time. The player will be given a grid and create sprites using a variety of colors. As well if a single pixel wide stamp is made, it can be used as a pen. It will be thinner than the default pen.

[edit] Music Mode

Music Mode allows the player to create their own songs in Mario Paint. Using a set of stamp icons to represent different instruments, they will be used along the music score to create a melody. Mario Paint comes with three default songs. Any music created here, can be used in the Animation Mode.

[edit] Animation Mode

Animation Mode allows the player to create their own looping animation, frame by frame, and set them into motion from the top of the background that they have displayed on the canvas. Music from the Music Mode can also be used in here.

[edit] Gnat Attack

Gnat Attack or Coffee Break is a mini game in Mario Paint that allows the player to swat fly's with the SNES Mouse. Completing a stage will make Mario walk across the screen. Defeating the last boss will take you back to the first level, but adds a small icon in the left corner of the screen. The game will continue to loop endlessly so there is no way to fully beat it.

[edit] Other Features

  • BGM Setting - Will allow the player to choose one of the three default songs or no music to play while they draw and paint. If the music is turned off, someone can be heard sneezing occasionally.
  • Mouse Speed - Choose between slow, medium and fast.
  • Save/Load/Coloring Book - Mario Paint can only save one canvas at a time, and it can be brought by the Load option.
  • Frame - Will get rid of the upper and lower menu option icons, and replace them with a black frame.

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Last edited by Gotenks on 11 November 2010 at 23:29
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