Ground Pound Down
|Ground Pound Down|
|Game Mini-Game is in||Mario Party 5|
|Objective||Reach the water at the bottom of the cave first to win.|
|Mini-Game Decathlon Event?||Yes|
'Ground Pound Down is a 4-Player mini-game from Mario Party 5.
 Rules and Objective
In this 4-player mini-game, players must frantically use Ground Pounds to break through all of the blocks and rocks that separate them from the water at the bottom of the cave or tunnel. Players will be able to choose between 3 columns, but will be unable to go back on their decision once they Ground Pound a column. Once a column has been hit with a Ground Pound, the player must remain in that column until a new section is reached. While the decision may seem trivial and pointless, each column will have slightly different amounts of soil blocks and rocks. If you can choose the path with fewer rocks, then you will be able to gain some time on your rivals. The sound of bats will tell you when you reach a new area. Whoever can reach the water at the end of the third section first will be declared the winner.
 Mini-Game Decathlon Objective
In the Mini-Game Decathlon version of this event, the rules are a little different. While you should still aim to be the first one to the water at the bottom of the third section, points will be awarded based on how long it takes you to get there. That being said, you shouldn't give up even if you don't have a chance at being the first to the water. This makes it to where you aren't punished as much for choosing a column with more rocks than the others. The event ends once the last person falls into the water at the end.
The key to this mini-game is timing. If you can time it to where you Ground Pound at the peak of your jump, then you will be able to smash through two soil blocks. Note that this will have absolutely no use on the rocks unless you have already hit it twice with a Ground Pound. With the rocks, you should Ground Pound as quickly as possible since the damage done to it is not affected by the height of your jump.
- Control Stick= Move
- A Button = Jump
- A+A Buttons = Ground Pound
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