This is for the N64 Version. If you're looking for the DS version, try here!
Mario about to be eaten by Bubba.
|Star Missions|| Pluck the Piranha Plant Flower|
The Tip Top of the Huge Island
Rematch with Koopa the Quick
Five Itty Bitty Secrets
Wiggler's 8 Red Coins
Make Wiggler Squirm
Tiny-Huge Island is the thirteenth course of Super Mario 64. It is surrounded by cliffs and an ocean. It can be found on the second floor of Princess Peach's Castle. Much like Snowman's Land, the course will be in it's own separate room. Much similar to The main gimmick of the course is the Warp Pipes that are surrounded around the level that will alter the size of the course. Similar to what happens in Level 6 of Giant Island(World 4) in Super Mario Bros. 3.
Before entering the course, Mario has a choice on how the level will first appear. If Mario enters the smaller painting, then the island will start off as tiny. If he enters the larger painting, the island will start off as huge. Looking at each painting may be confusing as the entrance room will have a forced perspective and will give an illusion that all paintings are the same. The smaller painting is to the left and the large painting is to the right. Mario will not be able to enter the middle painting.
 Tiny/Huge Island Differences
When jumping into a warp pipe, many things can change. Some of the enemies will change in size like the Goombas will be large and when jumped on, they will give a Blue Coin instead of a regular yellow Coin. Koopa the Quick will also make an appearance when Mario is in the big part of the course and the cannon will be available for use.
While in the smaller area of the course, Mario may not be able to access some areas due to him being to big and enemies will be much smaller than Mario is.
 Star Missions
 Star 1: Pluck the Piranha Flower
For the first Power Star, Mario will have to enter the small painting to appear in the "tiny" version of the course. There will be two islands in a line that Mario can travel to. By long jumping to the first island and then another jump to the next island, Mario will travel down the Warp Pipe and arrive in the "huge" side of the course. On the island with the warp pipe, there will be Piranha Plants, who will breath fire at Mario. Dodging these flames, Mario will need to defeat these Piranha Plants. Once all have been defeated, Mario will be rewarded with a Power Star.
 Star 2:The Tip Top of the Huge Island
Going back into the small painting for the course, Mario will need to make it back to the island with the warp pipe. Instead of jumping into the pipe, Mario will need to go to the small platform next to the island and press the ! Switch. This will reveal a bridge that Mario can cross, but he will not go towards the floating island. Mario will have to jump onto the platform near the bridge he is on and avoid the rolling black balls. Getting to the top of this, Mario will have to jump into the pipe. He should then be able to make it up to the top of the Island from there. At the top of the mountain will be an ! Block containing the Power Star inside of it.
 Star 3: Rematch with Koopa the Quick
Mario can enter either painting for this course, but he will need to be in the huge portion of the course to find Koopa the Quick. Mario will have to get onto the area he was in the last Star Mission. He will have to pass the Windswept Valley Bridge and find Koopa the Quick near two Giant Goombas. Mario will have to race him to the Windeswept Valley, where the flag can be seen. If Mario reaches there first, he will be rewarded the third Power Star of the course.
 Star 4: Five Itty Bitty Secrets
For this Power Star, Mario will have to go through the small painting of Tiny-Huge Island. He will have to find five small openings around the course. Here are where they can be found:
- At the top of the island.
- On the opposite of the opening at the start.
- The cannon.
- The small alcove where the rolling black balls come from.
- The entrance of Wiggler's Cave.
Once all five secrets have been discovered, the Power Star will appear on the small floating island near the third island. It can be accessed by pressing the ! Switch.
 Star 5: Wiggler's 8 Red Coins
Mario will need to go through the large painting for this mission. Once in the level, he will need to go into the opening right near the start and swim across the lake. He will need to get up to the cave entrance that he got one of the itty bitty secrets from the previous mission. There is a very narrow bridge that he will need to cross carefully to get inside. Once inside, the red coins are on a linear path except one will be off near the Star Marker and can be accessed by performing a wall jump.
Once all 8 have been collected, the Star will appear on the Star Marker.
 Star 6: Make Wiggler Squirm
Going through the small painting once more, Mario will need to get to the top of the island. Once there, he will see a pool. Ground Pounding the pool, will make the water flood through the opening and Mario will need to backtrack to a warp pipe and go to the huge portion of the course. Going back to the top once more, he will notice an opening. Jumping through this opening, will find him on the top of Wiggler's Cave and see Wiggler himself. Wiggler will tell Mario that he is angry at Mario for flooding his home and Mario will have to Ground Pound him three times before Wiggler gives up the Power Star.
 Collecting 100 Coins
There are a total of 192 coins in Tiny-Huge Island. Here are some hints to collect coins:
- 8 Red Coins
- Defeating the Giant Goombas and Koopa Troopas(13 in total).
- Collecting the two Blue Coins from Blue Coin Switch.
- Defeating other enemies.
- Various lines of coins throughout the course.
Enemies that can be found in Tiny-Huge Island are: