Thwomp

Thwomp
Smwthwomp.jpg
Thwomp, as seen in Super Mario World.
First Appeared In Super Mario Bros. 3
Latest Appearance New Super Mario Bros. 2
Allies Koopa Troop
Sub-Species Flimp
Grindel
Inflatable Thwomp
Pushy Wall
Rhomp
Sniffle Thwomp
Spiky Tromp
Spindel
Spiny Tromp
Super-Whomp
Super Thwomp
Thwack
Thwack Totem
Thwimp
Thwomp Kong
Whimp
Whomp
Wonder Thwack

Thwomps are cinder-block enemies that are found throughout most of the Mushroom Kingdom. They are spike-encrusted stones, that are normally shaped rectangular. They would make their first appearance in Super Mario Bros. 3. They will try to flatten or squash whoever tries to pass underneath them. On occasion, they will move from side-to-side and can only be defeated by the touch of Mario when he is using the Star, raccoon or tail swipe, and hammers from Hammer Mario. In Mario & Luigi: Partners in Time, it was suggested that Thwomps were born in volcanoes.

Contents

[edit] Game Appearances

[edit] Super Mario Bros. 3

Thwomps would make their debut appearance in Super Mario Bros. 3. They would have an unusual mad expression on their face and would try to squish Mario underneath them, whenever he tried to pass underneath them. It is possible to avoid them easily by using the Statue Mario ability, as this will make it impossible for a Thwomp to crush Mario from above. They would re-appear in the games remake, Super Mario Advance 4: Super Mario Bros. 3 with improved graphics and have a bigger spike on the top of their forehead. It has no effect in the game.

There are two ways to defeat a Thwomp in Super Mario Bros. 3. The first way is to throw hammers from the Hammer Suit. The second way is to use the Tanooki Suit and Statue Mario. If a player can make it on top of Thwomp and uses Statue Mario, they will destroy it.

In a Japan-only e-Reader card, Thwomps could be defeated with the Goomba's Shoe.

[edit] Super Mario World

A Thwomp, as seen in Super Mario World.

Thwomps would get a new design and color in Super Mario World due to the expansion of the palette. They would now be seen as gray-colored and lose the prominent spike at the top of their head; instead they have spikes having the same size. They would continue to try and squish Mario or Luigi in this game. They would take a few seconds to rise up to their original place and gives the player an opportunity to run beneath them.

Thwimps would be introduced in Super Mario World as well. Thwimps are smaller versions of a Thwomp and can be seen often in castle hallways, and in groups. They are invincible and used to slow down a player.

They would return in most compilations made on the Super Nintendo Entrainment System, such as Super Mario All-Stars and the Satellaview's BS Super Mario Collection.

[edit] Super Mario 64

Thwomp, as seen in Super Mario 64.

Thwomps would return in Super Mario 64 with a similar appearance to their appearance in Super Mario Kart. They were square-shaped and dark sky blue-colored and had no spikes on their body. They are impossible to destroy in this game and will be used as obstacles in the game. Mario is able to stand on top of them to reach higher areas or coins that are out of reach. They would also be given a voice in this game; a mad grunt. They are featured in Whomp's Fortress a lot, with new Thwomp-like enemies called Whomps. One single Thwomp can be seen in Tick Tock Clock.

In the DS remake, Super Mario 64 DS, the spike-less Thwomps were replaced by the regular spiked version, though Mario, Luigi, Wario, and Yoshi were all able to stand on top of them to reach higher areas. They could also be defeated by using a Super Mushroom.

[edit] New Super Mario Bros.

Thwomps could be found in many Towers and Castles, throughout New Super Mario Bros. on the Nintendo DS. They could be defeated by Shell Dashing, Mega Mushroom, or the Starman. A Super-Thwomp would also be introduced here, they would have extra weight and be able to break certain blocks. They would have the same weakness as a regular Thwomp.

[edit] Super Mario Galaxy

In game model of Thwomp in Super Mario Galaxy.

Thwomps would appear much larger in Super Mario Galaxy than they were in previous Mario titles. Their spikes are blunt at the end and carved, unlike past Thwomps. Thwomps will wait for Mario to get close, before they try to crush him. If Mario gets crushed, then he will lose a life regardless of how much health he has. They seem to be more powerful than they have been in the Mario series and they don't make any noise like they did in Super Mario 64. In Super Mario Galaxy, Thwomps will have a face on each side. They can be found in the Buoy Base Galaxy and on the Cyclone Stone in the Beach Bowl Galaxy.

[edit] New Super Mario Bros. Wii

Thwomps and Super Thwomps would both make appearances in New Super Mario Bros. Wii. They would not have a darkish gray appearance and their spikes would look more realistic. They wouldn't be found as often as they did in New Super Mario Bros., as they would only appear in World 1 Castle, and in the Kamek boss battle in the World 8 Tower. They can only be defeated by the Starman power-up.

[edit] Super Mario Galaxy 2

Thwomps would re-appear in Super Mario Galaxy 2. They would appear more often than they did in the first Super Mario Galaxy. Two Super Thwomps would appear in the Supermassive Galaxy.

Rhomps would make their debut appearance in Super Mario Galaxy 2.

[edit] Super Mario 3D Land

Thwomps appear in mainly castle levels and a few levels outside of the castles in Super Mario 3D Land. They would act similar to their Super Mario Galaxy appearance. Tail Thwomps would be introduced in the game and would jump in a certain path to try and crush Mario and Luigi.

[edit] New Super Mario Bros. 2

Thwomps will be appearing in the upcoming Nintendo 3DS game, New Super Mario Bros. 2.

[edit] The Adventures of Super Mario Bros. 3

Thwomps would make a few minor appearances in The Adventures of Super Mario Bros. 3. They would serve as guards for Kastle Koopa in the episode "Never Koopa a Koopa. Thwomps would also be seen in the Underground Maze of Pipes in the episode "Misadventures in Babysitting."

[edit] Super Mario World TV series

Thwomps would serve as guards in the Neon Castle in the Super Mario World television series. In "Send in the Clown," Thwomps were used to prevent the Cave People from leaving Bowser's circus.

[edit] Mario Pinball Land

Thwomps would appear in the final battle with Bowser in Mario Pinball Land.

[edit] Mario Kart Series

Thwomps would make appearances throughout the Mario Kart Series as obstacles for the racers on certain courses.

[edit] Super Mario Kart

Thwomp as they appear in Super Mario Kart.

Thwomps would make their first appearance in the Mario Kart series in Super Mario Kart. They are used as obstacles for the Bowser Castle tracks, and a Star version of the Thwomp would appear on the Rainbow Road track.

These Thwomps would be the first to not have any spikes on them at all. They are just plain blocks, and have their eyes glow as white dots in a dark space. These Thwomps would also have cheeks. This would be the only game to feature this.

[edit] Mario Kart 64

Thwomps would return in Mario Kart 64 and appear in the course Bowser Castle. They would serve as obstacles and would try to crush any racer who was underneath them. They would be placed at strategical spots so that the players would have to pass under them in order to continue. If a player is crushed by a Thwomp, they will have to wait a few seconds before their character returns to normal.

Some Thwomps will move from side to side, trying to bump the players on the ground. There is also a green Thwomp that can be seen on Bowser Castle. It seems to have been locked up near the start of the course when entering the castle.

[edit] Mario Kart: Super Circuit

Thwomps could be found on all Bowser Castle courses in Mario Kart: Super Circuit. They would take on the appearance from the Thwomps in Super Mario Kart.

[edit] Mario Kart: Double Dash

In Mario Kart: Double Dash!!, Thwomps would appear in the Bowser Castle course.

[edit] Mario Kart DS

In Mario Kart DS, Thwomps would appear on the Bowser Castle course and Bowser Castle 2 course from Mario Kart: Super Circuit.

[edit] Mario Kart Wii

Thwomps would appear in the most recent Mario Kart game, Mario Kart Wii. They would take on the appearance from Super Mario Galaxy with a more rugged look. They can be found on all of the Bowser Castle courses, as well as on the Balloon Battle arena called Thwomp Desert. On this arena, their will be one giant Thwomp located in the center of the desert. When this Thwomp falls down, it will cause a big shockwave that will hinder the movement of the characters. It can also squish any character who drives underneath it.

[edit] Mario Kart 7

Thwomps would appear in Bowser's Castle and GBA Bowser Castle 1 in Mario Kart 7. They would take on their appearance from Super Mario Galaxy. Rainbow Thwomps could be seen on the SNES Rainbow Road. When these Thwomps hit the ground, it would cause the track to shake in a wave-like motion and the drivers are able to do tricks off of them.

[edit] Wario's Woods

Thwomps would appear as the ceiling that can fall on top of Toad in Wario's Woods when he is fighting the monsters that Wario has sent out. They would appear different in this game, as they are colored yellow and more square shaped.

[edit] Super Mario RPG: Legend of the Seven Stars

Thwomp as seen in Super Mario RPG: Legend of the Seven Stars

In Super Mario RPG: Legend of the Seven Stars, Thwomps act more as obstacles, rather than normal enemies. They will try to crush Mario if he walks by them, and knocks him unconscious for a short period of time. If Mario is standing on a staircase and a Thwomp hits the ground, he will be sent tumbling down the stairs. Mario will need to climb the stairs quickly before Thwomp has a chance to send him back down. In Booster Tower, a Thwomp rests on the teeter-totter. When Mario hops on the other end, it will send the Thwomp flying up, before it smashes down on its end and sends Mario soaring high. A Thwomp also lives with a Chow in one of the houses in Monstro Town, he will appear to be jealous of Mario's jumping skills.

Appearance wise, Thwomps look a lot like they did back in Super Mario Bros. 3. They return full-spiked and with a prominent spike on their head. These Thwomps have their eyes correctly depicted as they look in the official art.

[edit] Mario Party Series

Thwomps have made many appearances on Mario Party boards and various mini-games throughout the years; usually acting as obstacles.

[edit] Mario Party

In the first Mario Party, Thwomps appeared as obstacles on Yoshi's Tropical Island. Players could pass under them if they payed a small coin fee. Thwomps also appeared as obstacles in one of the 2 co-op mini-games, Running of the Bulb. They would try and crush players who walked/ran under them. However, they would move up and down at a steady rate so it was easy to predict when exactly each Thwomp would come crashing to the ground.

[edit] Mario Party 2

Thwomps came back in Mario Party 2, this time as obstacles on the Pirate Land map. Thwomps were also involved in the Happening Space event on the Western Land board map. Thwomp was a choice to pick in the Battle mini-game, Day at the Races. Thwomp was able to jump great distances after it would faceplant at a pre-determined point during the race.

[edit] Mario Party 3

Thwomps, as seen in Thwomp Pull in Mario Party 3.

Thwomps appeared in Mario Party 3 on the Creepy Cavern map. There, they were in charge of the mine carts on the board. Players could pay 5 coins for Thwomp to give them a lift on the mine cart. Landing on a Happening Space would trigger an event where Thwomp would ride the mine cart himself and chase any players on the mine cart tracks to the other area of the board from which the mine cart started from. However, it's main appearance would come in its first ever feature mini-game, the 1vs3 mini-game Thwomp Pull. Thwomps were also available as partners in the Duel board maps. It wasn't a default partner for anyone, but they were available via roulette. With low stamina, but the ability to bypass an opponent's defenses to strike directly, Thwomp was a high risk, high reward partner.

[edit] Mario Party 4

Thwomps, as seen in The Great Deflate in Mario Party 4.

This was the peak for Thwomp in the Mario Party Series. In Mario Party 4, Thwomp was featured in the 2vs2 mini-game, The Great Deflate where players would pair up to deflate 2 Thwomps made of rubber. Thwomp was one of the 2 hosts of the Extra Mode in Mario Party 4(the other being Thwomp's cousin, Whomp) Thwomp was the host of Mega Board Mayhem, Mini Board Mad-Dash, Panel Panic and Challenge Booksquirm. Thwomp would also make cameo appearances on a couple of the boards.

[edit] Mario Party 5

Thwomp appeared in a few mini-games and a single board map in Mario Party 5. The lone board map Thwomp appears in is Pirate Dream. Thwomp appears in 2 mini-games. The first is the 4 player mini-game, Vicious Vending. In that game, Thwomp would appear as a "prize" in the coin bonus game, though the player who receives it gets 0 coins. Thwomps chase down the loser/s in the 1vs3 mini-game, Squared Away while the winning player/s is standing on a golden Thwomp.

[edit] Mario Party 6

Mario Party 6 marked the first time that Thwomps had no appearances whatsoever on any of the board maps. They still made some mini-game appearances, but even then, they aren't featured as much. A Thwomp squishes any player who makes a wrong guess in the 4-player mini-game Odd Card Out. They were obstacles that needed to be manuvered around in the 4-player mini-game Tricky Tires. A Thowmp will crash to the ground in the Duel mini-game Sumo of Doom-o to crumble parts of the stage. In Cog Jog, a Thwomp would slam the ground to reverse the directions all the cogs were spinning. Thwomp then appears as a roadblock Orb that can be placed on board spaces. When an opponent passed by the space it was placed on, the player would be crushed and stopped in his/her tracks.

[edit] Mario Party 7

A Thwomp Orb, as seen in Mario Party 7.

Thwomp undergoes a physical change in Mario Party 7. They look more like they did back in Super Mario Bros. 3 although their expression is more angry than in SMB 3. Thwomps were still absent from board maps and would appear in just 2 mini-games. The first of which was the 4-player mini-game, Take Me Ohm in which they would activate the ohms shot at the players by pounding the ground. The other, was in the 8-player mini-game, Spin Off as Thwomp was one of the 4 characters players would have to form to win the mini-game. The Thwomp Orb retained its effect and appearance from Mario Party 6.

[edit] Mario Party 8

Thwomp would stick to its appearance from Mario Party 7 in Mario Party 8. They would appear in mini-games. They would also appear as obstacles for the duel mini-game Balancing Act. They would be a card for Cardiators as one of the cards. They would be racers in Moped Mayhem.

Thwomps would also be featured with the Thwomp Candy. The Thwomp Candy would turn the player into a giant Thwomp and take half of the coins of another character if they meet on the board.

[edit] Mario Party DS

Thwomps would only appear in one mini-game in Mario Party DS. The mini-game Mario's Puzzle League(originally from Mario Party 3) would feature their only appearance in the game.

[edit] Mario Golf Series

Thwomps would make an appearance on the Bowser Badlands course in Mario Golf: Toadstool Tour as obstacles. They would also be obstacles in Mario Golf: Advance Tour.

[edit] Mario & Sonic at the Olympic Winter Games

Only one single Thwomp would appear in Mario & Sonic at the Olympic Winter Games. He would block a path to a certain area in Frostown. They player will need to have Princess Peach to blow kisses at him, to make him move.

[edit] Mario & Luigi Series

[edit] Mario & Luigi: Superstar Saga

In Mario & Luigi: Superstar Saga, two Thwomps would appear in Hammerhead Bros.'s cave. Once Mario and Luigi complete their mini-game, they will learn one of the secret Bros Attacks, Swing Bros. and Cyclone Bros..

[edit] Mario & Luigi: Partners in Time

Mario & Luigi: Partners in Time would have Thwomps appear on a few occasions. Mrs. Thwomp and Mr. Thwomp would appear at Thwomp Volcano. Their appearance would be different from normal Thwomps, as they would look like huge boulders. The Thwomp Bros. found inside the Volcano, would challenge the Mario Bros. to mini-games where they could win various prizes. Another Thwomp would help the Mario Bros. descend into the Volcano.

[edit] Mario & Luigi: Bowser's Inside Story

Mario & Luigi: Bowser's Inside Story would see a few new species of Thwomps introduced. There would be a bone-like Thwomp seen in Bowser's stomach in the Pump Works and the Airway. Sniffle Thwomps would be seen in Bowser's Castle. Shadow-like Thwomps would also appear in the battle against Dark Bowser and Dark Fawful.

[edit] Mario vs. Donkey Kong Series

[edit] Mario vs. Donkey Kong

Mario vs. Donkey Kong would feature Thwomps in the Spooky House world of the game. When Mario approaches them, they will try to crush Mario. If Mario gets crushed by the Thwomp, then he dies immediately.

[edit] Mario vs. Donkey Kong 2: March of the Minis

Thwomps would return in Mario vs. Donkey Kong 2: March of the Minis and similar enemies called Thwomp Kongs would appear.

[edit] Mario vs. Donkey Kong: Minis March Again

Thwomps would make a return in Mario vs. Donkey Kong: Minis March Again!.

[edit] Mario vs. Donkey Kong: Mini-Land Mayhem!

In Mario vs. Donkey Kong: Mini-Land Mayhem!, Thwomps would make their appearance in the Cosmic Adventure area of the game.

[edit] Paper Mario Series

Thwomps wouldn't make their appearance in the Paper Mario series until Paper Mario: The Thousand Year Door. They were never used as actual enemies but as obstacles or game shows.

[edit] Paper Mario: The Thousand Year Door

Thwomps would make their first appearance in the Paper Mario Series in Paper Mario: The Thousand Year Door. Two Thomps would run a game show in order to test Mario. If five questions where answered correctly, an important area or item would be revealed to Mario. But if Mario failed, then the Thwomps would summon enemies to attack Mario. One was found at the entrance of Shhwonk Fortress and the other inside the X-Naut Fortress.

[edit] Super Paper Mario

Thwomps would serve as obstacles in Super Paper Mario. They could be found in an underground are beneath Yold Town. Mario would need to flip to 3-D in order to get past them.

[edit] Card Description

This block-headed rocker really loves making pancakes. All that macho pounding must be a sign of insecurity.

[edit] Tattle

That's a Thwomp, a huge stone monster that lives to squish... You can't beat it... You can only avoid it... It may look impossible to avoid, but I'm sure Mario could find a way...

[edit] Mario Superstar Baseball

Thwomps would serve as obstacles on Bowser Castle in Mario Superstar Baseball. They would try to stop any player from making a home run. They would also make an appearance in the mini-game Star Dash and attempt to smash anyone that is beneath them. If hit, the player will lose coins.

[edit] Mario Strikers Charged

Mario Strikers Charged would have Thwomps appear at the Sand Tomb. They would only stomp on the brown rocky area. If they stomp a character, the character will be stunned.

[edit] Mario Tennis Open

Thwomp would not appear in Mario Tennis Open but the player could unlock tennis gear for their Mii characters. Players could unlock a tennis racket for 1,200 coins, a uniform for 900 coins, wristbands for 400 coins, and shoes for 550 coins.

[edit] Cameo Appearance

[edit] The Legend of Zelda Series

Thwomploz.png

Thwomps would make an appearance in w.zelda:The Legend of Zelda: Link's Awakening and later in w.zelda:Link's Awakening DX. In both games, they would appear as enemies in dungeons. There would be four different types of Thwomps in these two games. They would look different from Thwomps seen in the Mario series. Cyclops Thwomp would have small spikes beneath their chins and on their sides. They would only feature one eye and have a brownish color to them.

The second kind of Thwomp would be similar to the third kind, as they are perfectly square-shaped stones, one red and one blue. The red ones would look angry, while the blue would look jolly and surprised. One would move up and down, while the other moved from side to side.

Thwomps would be invincible in these games and to pass them, the player would need to use the Pegasus Boots to run below them as quickly as they could.

[edit] Trophy in Super Smash Bros. Melee

Thwompssbm.PNG

Thwomps spend most of their time suspended in midair, waiting. When Mario passes below, they crash down with amazing speed. As you may guess from their appearance, they're heavy and solid enough to make any attack on them futile. Small ones are called Thwimps: despite their weight, they often form groups and bounce around.

[edit] Sub-Species

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Last edited by Gotenks on 13 May 2013 at 11:02
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