Mario Pinball Land


Mario Pinball Land
Mario pinball land frontcover.jpg
Mario Pinball Land's North American Box Cover
Developer Fuse Games Ltd.
Publisher Nintendo
NA Release October 4, 2004
JPN Release August 26, 2004
EU Release November 26, 2004

Contents

[edit] Background

When Bowser kidnaps Peach and escapes to another dimension, a scientist uses his Spherifier to transform Mario into a ball and fires him after the fiend with his Super Cannon!

[edit] Gameplay

It's just a pinball game, right? Hardly. It's a flipping adventure. Mario rolls through different worlds. Instead of performing his signature jump on enemies, Mario just steamrolls them in ball form.

Each pinball arena contains a door to the next level. You must shoot Mario into the door to open it and then shoot him through the door to advance to the next level. Of course, all your favorite baddies from the Mario universe stand in the way of Mario and the door.

In some levels, Mario can roll through special openings to face a boss character or pick up bonuses. Every time you knock out a bad guy, it leaves behind a coin. With those coins, you earn points. Toad also appears occasionally and hosts a shop where you can buy items. Buying an extra pipe is nice in times of need, or maybe you'd rather have the mushroom to transform into a super Mario ball.

Mario can also earn other bonuses. Once you defeat enough opponents, a question mark sometimes appears in the middle of the level. Once Mario rolls into it, bonus items appear in a box. Press the A Button to win the item that appears in the box, like an extra pipe to keep Mario from rolling past the flippers. The item can even be something bad, such as a reduction in points.

The controls are very, very simple. You just control the flippers at the bottom of the screen. However, the gameplay is so addictive that it's tough to stop once you get on a roll.

[edit] Features

  • Play through the varied worlds of the Mushroom Kingdom.
  • Collect Star Keys, defeat enemies, buy special items, and rack up the points as you rebound through dangerous locales full of familiar enemies.
  • Single-screen, 3-D isometric view.

[edit] Controls

D-Pad: Choose option
D-Pad Left: Move left flipper
A Button: Move right flipper/Accept
B Button: Use item/Decline
START: Pause
R Button: Move right flipper
L Button: Move left flipper

[edit] Pages

Related Threads

Mario Pinball Land Information Thread - last post by @ Nov 7, 2004
Last edited by Chad on 20 September 2008 at 01:43
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