Mario Circuit from Mario Kart 7
The track "Mario Circuit" appears in almost every Mario Kart game; sometimes in its old form (as in the SNES and N64 versions) and sometimes as a new remake of the old version. It has appeared in a least all of the Mario Kart games. Note that it is under the name "Mario Raceway" in the N64 version.
 Game History
===Mario Kart Series
 Super Mario Kart
Super Mario Kart would have four Mario Circuit tracks appear in the game. They all would look like typical race courses with a few obstacles like the Warp Pipe found on the road to try and hinder the players path. Oil Slicks would also be found and if hit, they would cause a player to spin out of control.
Each Mario Circuit would be numbered from 1 through 4. The first two Mario Circuits would appear in Mushroom Cup, one in Flower Cup and then the last one in Star Cup. The first course of the Mushroom Cup is Mario Circuit 1. It is a basic track in the game with open corners and some obstacles. Next is the Mario Circuit 2 as the final course for the Mushroom Cup. It is noticeable for having the great jump before the finish line. Mario Circuit 3 is the final track for the Flower Cup. It has dangerous curves, a zone where racers will need to turn around and sticks into a wall or pipe, or hitting the dirt. And Mario Circuit 4 is found in the Star Cup. It is the longest Mario Circuit of the game and contains sharp bends and obstacles.
They would reappear in Mario Kart: Super Circuit as hidden classic race tracks. Mario Circuit 1 would reappear in Mario Kart DS as the first course of the Shell Cup. Mario Circuit 3 would appear in the Lightning Cup in Mario Kart Wii with some enhanced graphical look. Finally, Mario Circuit 2 would appear in Mario Kart 7 in the Banana Cup.
 Mario Kart 64
|Appearance(s)|| Mario Kart 64|
Mario Kart Wii
|Cup Appearance(s)|| Flower Cup(MK64)|
|Staff Ghost||2:14:799 by Nin*Ichiro|
|Expert Staff Ghost||1:59:053 by Nin*Yuuki|
Mario Raceway is a circuit found in the Flower Cup in Mario Kart 64. It is the final race of the cup. Mario's red cap can be found on the top of the course's terrace. The track is made up of concrete roads, similar to Luigi Raceway and Royal Raceway. While the raceway does not have any pit hazards or other danger hazards. There is however, rough grass that will make a kart run slow while driving on them but a speed boost would negate this effect. Piranha Plants can be found on the side of the roads, bumping into one will result in the kart and player to spin out.
After making the first turn on the track, the racers will be faced with a hill but take a semi-circular turn that surrounds a big mushroom. Next there is a long stretch of road that leads the racers to a curl S bend and then through a Warp Pipe Tunnel.
 Staff Ghosts
Staff Ghosts are only available in Mario Kart Wii.
- Normal Staff Ghost Time - 02:14.799
- Unlock Time - 02.07.915
- Expert Staff Ghost Time - 01.59.053
 Instruction Manual Description
Although the distance of one lap is fairly short, it has complex corners and numerous hairpin curves. The course, named after our mascot, is highly recommended by the game designers as their favorite Time Trials course.
 Mario Kart: Super Circuit
It would return in Mario Kart: Super Circuit in the Flower Cup as the first track. It is a plain short track that has a few obstacles and Item Boxes on the track. Near the checked line is a detour where the racers can use a speed boost from the Boost Pad.
 Mario Kart: Double Dash!!
Mario Kart: Double Dash!! would see the Mario Circuit as the second track for the Flower Cup. This track would surround the Castle of Princess Peach with warp pipes in the background, tall toadstools, smiling trees, and a Mushroom-shaped hot-air balloon in midair. A giant Chain Chomp can also be found on the track as it guards a piece of track and will ram into any kart that gets to close. Though the Chain Chomp can be hit by a Green Shell and keep it temporarily stunned. Goombas could also be found crossing the track back and forth, near the finish line.
It will have many curves and corners that allow for easy drifting throughout the track. The player will encounter the Chain Chomp after a couple turns on the track before entering a curved tunnel that crosses a bridge after leaving it before a soil road. Once around the corner, they will come across Goombas on an uneven road that gives some difficulty to the driver to cross. After the final bridge(with two Piranha Plants at the bottom), the racers will come across the finish line.
 Mario Kart DS
Mario Circuit would be the third track in the Star Cup in Mario Kart DS. It would look similar to that from Mario Kart: Double Dash!!, though it is longer in this game. It would surround the Castle once more, while there is a background of warp pipes seen all around. Goombas would be used as obstacles on this course as they would try to cross the road. Venus Fire Traps would appear as well as they would spit fireballs at the players.
The racers would start off near a lake that is near the castle. Racing around the first corner, a Goombas can be seen wandering in the middle of the track in an attempt to block the way. Once past the Goombas, the characters will race by another piece of the lake though they could fall off if they get to close. Following the path, two Venus Fire Traps are found near the S bend as they spit fireballs. After going through a Warp Pipe-modeled bridge, they will reach a soil road after a tight turn. Crossing the Pipe bridge, they will go down a curly track past Piranha Plants before taking a tight S turn to the checked line.
Missions 5-8 and 7-4 in Mission Mode take place on this track. In 5-8, Luigi will need to compete against Mario to reach the finish line first. Mission 7-4 would see Toad having to get rid of all Goombas on a part of the course with Green Shells.
 Mario Kart Wii
Mario Kart Wii would have a Mario Circuit as the first track of the Flower Cup. It resembles the Figure 8 Circuit in Mario Kart DS, having two main bends and two stretches. It is found in Toad Town, with the Princesses Castle in the background near the beginning of the track. It is also used for the Award Ceremony at the end up any cup.
 Mario Kart 7
This most recant Mario Circuit appears in Mario Kart 7 and is a rather long course. The track consists of a few different elements such as simple pavement road, and also dirt road. There is an area where racers have to bounce on a large Mushroom plus an area where players use their gliders. close to the middle of the course racers will enter Peach's Castle for a bit and come out on a higher floor which is the spot that enables them to use their gliders when they exit. Later on there is also a large Warp Pipe tunnel.
 Itadaki Street DS
A Mario Circuit would appear in Itadaki Street DS as one of the stages in a form of a board. It is based off the Mario Kart: Double Dash!! and Mario Kart DS tracks.
 Super Smash Bros. Brawl
There would be a Mario Circuit stage that appears in Super Smash Bros. Brawl.
 Mario & Sonic at the Olympic Winter Games
 Fortune Street
It would be a playable board in Fortune Street. It is designed off the Mario Kart Wii track.